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Art study abroad > Overseas dry goods > Portfolio training > Interactive design portfolio production [research_analyze_scheme] typesetting guidance

Interactive design portfolio production [research_analyze_scheme] typesetting guidance

Author: Natural light / Interactive design collection production and typesetting / Time: 10:35:47, January 15, 2022
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The production of interactive design works is a more reasonable design centered on human emotion, physiology, psychology and other factors. The entire interaction design portfolio needs to conduct preliminary research, analyze the user population, and then produce scheme creativity, and finally, typesetting. The interactive design portfolio presents information about art, design, science and engineering technology. Today, I would like to introduce you how to make a collection of overseas works of interactive design to help you enter a famous foreign school?


   Interactive design works are inspired by life, and knowledge is power


A good designer is extremely sensitive to life. In this era, interaction is everywhere in life. The use mode of various electronic products, the use mode of traditional non electronic products, the communication and interaction between people are all opportunities for inspiration and learning. (Here you can take the example of Apple IOS pull-down menu popping at the end) Take every opportunity to communicate with people, and put forward some "stupid questions" about natural behaviors and phenomena that have never been thought about (such as why a car has four wheels and why the steering wheel is round), which will unconsciously accumulate more than imagination, And find all kinds of inspiration and design opportunities. In the long run, not only for the application of studying abroad, but also for a professional designer, it is an indispensable quality.


Explain the production process of interactive design portfolio:


   What is interaction design


To some extent, modern interaction design is close to the relationship between web page and graphic design in terms of development time, but interaction design is not a subject that only studies the interaction of electronic product user interface. Interaction design includes but is not limited to user interface design, human-computer interaction, human interaction, and interaction between people and the environment, all belong to the category of interaction design. In terms of specific manifestations, it also includes but is not limited to mobile APP, traditional websites, wearable devices and emerging VR, as well as various interactions with non electronic products, which also belong to the scope of interaction design.


As for the form of the final design result, it all depends on the analysis and research results of the original problems: users' "needs", psychological expectations, development costs, operation mode, etc. After divergent thinking, choose the most appropriate conclusion. After all, the fundamental responsibility of students when they become designers in the future is to "find and solve problems". Any design should follow the logic and reason behind it.


As a design discipline interspersed in various design fields, the essence of interaction design is still "design". When it comes to "design", it is inevitable to distinguish it from pure art. Although the design work has its artistic part, it is essentially an innovative integration of the information and materials it has mastered. On the premise of "design", each step of the work concentration should be linked and complementary. Clear logic and simple and readable graphic display are the fundamental requirements for creating a set of works that impress the examiners. As examiners of famous foreign schools, what they want to see is how the students' thinking process is. Whether the process of a design from scratch is reasonable and innovative. Although it is important to have a beautiful design result at the end, the process behind the design and whether the process is clear, clear and reasonable is a strong proof of the students' design ability, It is also often the focus of the professors in the school.


 How to make interactive design works when studying abroad?


   Topic of interaction design works


The theme determination of interaction design is also divided into proposition design and self proposition design. From the perspective of proposition design, in addition to the design requirements or a design direction given by the teacher. You can also use a new specific technology as the core for application design, such as how to apply VR technology.


The degree of freedom of self proposition is relatively large. In addition to according to their own interests, some social hot issues can also be used as design topics. To some extent, to solve social problems through design is also easier to improve the expression of design intent and ideological realm.


   Determine the theme of interactive design portfolio production



   Preliminary research


No one knows everything, and designers can't understand everything, let alone students. But it doesn't matter. We can learn. This process is research. The purpose of the survey is that students can fully understand all aspects of the task when they receive a design task that they are not familiar with or are relatively familiar with. Who are the users, what kind of user groups are, what forms of interaction and communication they face, whether there is a market worthy of operation, whether there are similar products and how competitive products are doing, etc. However, the focus of the research should be on users (this does not simply refer to the requirements and preferences of users). What kind of person users are, what kind of behavior they have, what kind of growth experience and cultural background they have, and their inexpressible desires are far more important than the requirements of users. Relatively speaking, the core of interaction design is people, and human centered design is a fundamental requirement.


   Research on the production of interactive design works


   problem analysis


Historical research, market research, competitive product research, role setting


   Analysis of interaction design works



   divergent thinking


Vocabulary association, mind map, analysis and comparison, behavior map


 How to make interactive design works when studying abroad?



   Define


After fully conducting the research (or understanding the research data given), students can propose reasonable, interesting and original solutions in the following directions: hot spots, interests, development trends, user needs, and emotional care.


   Conceptual Design


After determining the direction of the interaction design portfolio, students can generate several preliminary design concepts around different design directions, with a view to exploring the optimal solution to design problems through different ideas and different ways.


At this point, students should pay attention to that we need to discuss the means of solving problems according to the project theme and design problems, rather than directly choose to design a UI. For sports health problems, what we may need is the support of designing intelligent wearable hardware. People have five senses (vision, hearing, smell, taste, touch). Students can have many other options besides vision.


Students can use storyboards, wireframes, straw model making and other visual methods to assist the presentation of the preliminary design concept of the interactive design portfolio, and to evaluate the design feasibility.


   Straw mold making


Paper test, software test


   Sketch map of interactive design works collection



   Scheme evaluation and adjustment (Refine)


After the story board, sketch, draft model and preliminary discussion on the feasibility of the design concept, students can obtain feedback and evaluate the design scheme through the following methods: soliciting relevant experts' opinions, target users' opinions, and focus group discussion.


Considering whether the arrangement of interaction mode is reasonable and whether users can quickly understand the interaction behavior designed by designers and other feedback information, students can optimize multiple preliminary schemes several times to integrate them into an optimal scheme, and begin to visualize the behavior semantics (refer to the classic theoretical semiotics), and unify the visual style.


   Graphic production and final typesetting of interactive design works collection (combined with the display of the final works collection, unified layout)


For the production of interactive design portfolio drawings, it is necessary to integrate all the design processes, and display the background research records, market research data&results, object research records (HCD), the whole design scheme process and the final scheme in the most appropriate form. Compared with the domestic emphasis on beautifying the final results to the extreme, foreign college examiners prefer to see the complete design process, as well as all the research content in the form of charts and visualization. For interaction design, the content that can be presented in the visual language of images is far more effective than a long speech, which can impress the examiners. Remember where you can use pictures, and never talk nonsense.


   How to make a collection of interactive design for overseas students?



   Drawing standard:


Clear focus, concise and clear


Graphical research results and clear logic


Clear design evolution process and accurate behavior description


Considering the Aesthetic Height of Graphic Visual Language


   Layout idea:


The sequence follows the design idea and the logic is smooth


The board presentation is clear in primary and secondary, with clear focus


Information transmission is beautiful and readable with pictures and texts


   Experience sharing of interactive design portfolio coaching


First of all, let's talk about the collection of works (interaction design, digital media, game design and other majors) applied for in the United States Study in Interaction Design in the United States Collections are generally 20-25 pages. Although the undergraduate portfolio focuses on creative painting, some good universities such as ACCD, CMU and other interactive Daniel schools also require students to submit professional works, which can be interface design, product design, game design or installation art. It can be seen that if you want to apply for a good university, even if you are applying for a bachelor's degree, you need to have excellent professional knowledge and ability, and also show the artistic level of students.


For art Graduate students applying for studying abroad In general, the collection of overseas art works includes 3-4 professional projects. If you want to apply to a good comprehensive university or a top ranked art school.


The creation of interaction design works is actually a very rigorous thing. The editor will take interaction design as an example to explain the creation method of interaction design collection in detail. An excellent interaction design collection records the whole process of your creation, from determining the theme, preliminary research, direction determination, conceptual design, scheme evaluation, scheme adjustment, drawing production, to final typesetting. It seems to be a process. You can get satisfactory works as long as you go through it from beginning to end. But if the students really dream of striking a famous school, the small editor must say that it is impossible! In fact, a truly complete interactive design portfolio project will continue to cross and reciprocate in the creation process, deliberate and refine the design, until the final product is a work that completely satisfies you and leaves no regrets. It should be perfect for you.


Recommended for art study abroad interaction:


Interactive Works Collection - How to Design Interactive Design Works Collection

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This article belongs to the original article of Natural Light International Art Education Team. Without permission, it cannot be reproduced commercially in any form. If it is found, it must be investigated for legal responsibility.

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