Interactive design&electronic art is an innovative specialty all over the world. In this world of magic digital art, only a few famous universities in countries can offer this specialty. It combines the traditional design concept with advanced multimedia technology.
Interactive electronic art of studying abroad in the United States
Miss Wei, who studied in Natural Light Art, will tell you Art study abroad The electronic art of the perfect combination of interaction design and technology is "the electronic art of great concern".
If you like innovation and are obsessed with technology, you are good at planning and eager to show. Then, you must love electronic art, which is an art form that integrates design and high technology harmoniously - it will give you enough space to display. It combines traditional design concepts with multimedia technology, presenting an unprecedented sensory experience.
So, what will you learn from this electronic art that is getting more and more attention?
Speaking of interaction design art, its scope is very wide, such as traditional pure art, graphic design, illustration design, web design, etc., as well as 3D art, digital media, film and television production, film production and other later emerging professions. These majors focus on the combination of art and design, ignoring the integration of the latest technology, especially IT technology, into design and art. Students learning interactive design&electronic art will learn new media and interactive media design knowledge and related art knowledge on the one hand, and IT technology on the other hand, including programming and hardware application knowledge.
Internationally, interactive design electronic art is usually called "electronic art" or "electronic art". Electric art is a revolutionary art form produced by the harmonious integration of art and technology, especially high-tech. It is an emerging art form that artists break through the traditional art media and present in the form of digital media with high-tech assistance.
Electronic art is an element of the "core competition" in the creative field of the world today. It has a close and profound internal connection with improving the competitiveness of modern cities, and is the front end of modern urban cultural undertakings and industrial development. For example, why does Shanghai need the Electronic Arts Festival? Because electronic art has a kind of desirable dream, which stimulates the deep desire of the heart and brings Shanghai innovation vitality and spiritual hope.

"Are you suitable for studying abroad in interactive design?"
This major is a new major that is interdisciplinary and integrates knowledge in multiple professional fields, so students of many majors can choose this new major. For students who want to learn, please pay attention to the following requirements:
1. Undergraduate students study traditional art and design, such as graphic design, advertising design, media, etc.
2. Undergraduate study digital media Students, such as digital media, multimedia, new media, etc.
3. Undergraduate students study animation and film and television, such as 3D animation, film production, post production, etc.
4. Students majoring in IT.
5. In the above disciplines, the in-service staff with certain work experience can also choose to enrich their knowledge and inspiration through part-time learning.
6. Anyone who is interested in electronic art is recommended to have a certain foundation of art and design and some IT skills.
"Teacher Wei's Interaction Design Course"
Course name | hour | Teaching content | achievements |
Device appreciation | two point five | Appreciate interactive installation works of art, and analyze implementation techniques and technologies | Preliminary understanding of interactive installation art |
Interactive discussion | two point five | Appreciate interactive installation works of art, and analyze implementation techniques and technologies | Let's communicate, learn from each other and learn to cooperate |
Processing Arduino (top) | two point five | Appreciate interactive installation works of art, and analyze implementation techniques and technologies | Interaction technology |
Processing Arduino (II) | two point five | Appreciate interactive installation works of art, and analyze implementation techniques and technologies | Interaction technology |
Kinect Unity3D | two point five | Kinect: somatosensory technology Unity3D: game development, VR, AR and other technologies | Interaction technology |
Video editing and special effects | two point five | Edius, AE and other software introduction, video editing and special effects | Video editing and special effects production |
Group Creation | two point five | Discuss and create projects with teachers | Project Creation |
Group Creation | two point five | Discuss and create projects with teachers | Project Creation |
Group Creation | two point five | Discuss and create projects with teachers | Project Creation |
Exhibition arrangement and display | two point five | On site exhibition: space analysis, layout, technical requirements, hardware integration, etc | Exhibition construction |
|
| Appreciate interactive installation works of art, and analyze implementation techniques and technologies | Preliminary understanding of interactive installation art |
Generally, students have classes in the morning and study by themselves in the afternoon. During the self-study period, all professional teachers are here, and students can communicate and discuss with professional teachers at any time |
Ps: There are many technical points involved in the course, so students should choose the technology suitable for their own project as the key learning content according to their own interest points, and should not be greedy. |
Outcomes of interaction design course for overseas students:
1. The project completed in the course can be used as a project in the collection of interactive design works;
2. Expand ideas and understand the future development trend;
3. Master the relevant knowledge of Processing and interactive art programming;
4. Understand Arduino related knowledge, and be familiar with various sensors, such as temperature, humidity, brightness, color, smoke, etc
5. Understand Kinect related somatosensory technology, and apply depth sensing and body recognition technology in interactive project creation;
6. Understand Unity3D game engine and master certain game development, VA and AR production methods;
7. Master relevant video editing and special effects production technologies;
8. Experience the foreign class mode and project creation process.
Senior teacher of natural light Mr. Wei
Master of Digital Media/Electronic Interactive Arts, University of Sydney
Mr. Wei has been studying in Australia for five years since 2004. After returning to China, he worked as an interactive media designer in several design companies, responsible for the design and development of interactive images, new media devices and interactive systems, including Samsung's intelligent education interactive system and intelligent electronic book bag interactive system. He has served as a HND bilingual teacher in Capital Normal University and Beijing International Studies University, and published many 3D production tutorials in 3D China magazine. 100 students have been successfully tutored into Parsons, Carnegie Mellon, ACCD, SVA, Rochester Institute of Technology, NYU, University of Sydney, London University of the Arts and other famous schools, and all the tutored students have won generous scholarships.
Good at: interaction design, new media devices, game development
Recommended information about studying in Natural Light Art:
What is interaction design? What are the areas of interaction design?
What problems have you finally solved in the creation of interaction design overseas works collection?
The interaction design of the University of Sydney, six months without foundation, and six majors in exchange for an offer from the University of Sydney?
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