After the summer vacation, all colleges and universities will begin to enter the application stage one after another, and now it is the white hot stage of the production of your work collection. In order to help you not take a detour to successfully complete the mountain of your work collection, this time, relying on the successful experience of art overseas work collection counseling in the past five years, In combination with the latest education concept of overseas art colleges, we have summarized 72 professional collection suggestions covering 6 major departments (Fashion Design Department, Design Innovation Department, Pure Art Illustration Department, Architectural Design Department, Digital Media System, Visual Design Department), hoping to point out the direction for your creation and bring the most targeted collection creation storm!
72 collections covering 6 major departments of natural light Suggestions:
Fashion Design Department
Fashion Design
Textile Design
Costume Design
Luxury Brand Management
Fashion Management
Fashion Studies
Jewelry Design
Accessories

1. The professional division of Fashion Design Department seems to be close, but in fact, it is very different. In the early stage of research, we must analyze the professional differences, college selection, curriculum, future prospects, application requirements, etc. one by one to find the most suitable professional direction.
2、 Studying Abroad in Fashion Design The work collection needs to include multiple projects, at least one of which has ready to wear and theme photography. The style and form need to be changed to match the creation theme;
3. Hand painting skills are very important in clothing design, and can not be ignored. In addition to learning to draw human bodies, clothing styles, etc., you can also learn more plane domain expertise such as "Three dimensional composition" and "Plane composition".
4. Fashion illustration, effect drawing and style drawing are three completely different concepts, which can be used in our work collection. The effect drawing/Line up combines the other two forms, which can help us more intuitively express the style, color, material, style and process in clothing design.
5. In the case of the lack of hand drawing foundation, it is a very good method to draw clothing effect pictures in the form of collage.
6. "Fabric design" is the best platform for combining the "interdisciplinary" performance of other disciplines, and can create works with the most personal style by using different expression methods and materials.
7. Fashion design is a profession affected by color. By changing the temperature, front and back, size and weight of color, it will bring people a completely different visual experience.
8. Fabric specialty/Textiles is not only a part of clothing, but also a design specialty combining modern technology and comprehensive material design. It is a relatively unpopular but very promising major. In recent years, many top colleges and universities have opened many cross disciplines in the field of fabric.
9. Fabric design works can also be more diversified, even without the need for complete clothing design works. Students can prepare their understanding of the concept and trend of fabrics under the conditions of more technology and new technology.
10. Jewelry design is not just about jewelry design. In addition to precious metals, various comprehensive materials, wearing methods, and cross professional combination are all angles from which we can focus our thinking in works.
11. You can try to design jewelry as a product, from the pursuit of skills to the output of designers' personal ideas.
12. Costume design is totally different from other fashion innovation majors. It is a major closely related to film, television, drama, performance and other industries. Students also need to refer to the commercial market for more research on portfolio projects.
Department of Design Innovation
Industrial/Product Design
Interaction Design
Service Design
Design Innovation
User Experience Design
HCI
Furniture Design
Transportation Design

1. Industrial design is an interdisciplinary subject covering multiple disciplines, and it is an emerging discipline based on economic development. Therefore, the discipline orientation of different universities in different countries varies greatly. You can first determine the countries and majors of interest through research, so that the collection of works will be more targeted.
2. There are also essential differences between industrial design and product design. First, industrial design focuses on industry, economics and commerce, supplemented by design, while product design is more like a creative comprehensive information processing process, which is divided into different parts of the industrial design field according to different products.
3. No matter which major direction, the Department of Design Innovation examines students' ability to solve social problems with design and innovative thinking and means under new technology.
4. There is a big gap between the major of Design Innovation Department in China and foreign universities, so there are also many popular majors studying abroad. The competitive pressure is great, and how to make competitive and innovative projects is the direction of everyone's efforts.
5. Research is very important. At the stage of raising questions, students need to sort out and analyze data from market status, user psychology, user experience and other aspects.
6. Interaction design is not only a visual interface design, but more importantly, how to put ideas into practice in prototyping and testing.
7. Psychology is a subject that needs to be referred to in the design innovation department headed by game design, interaction design and user experience design. Students should learn to take user psychology as the leading factor and use powerful logical thinking to connect the design process.
8. The boundaries of new media art, digital media and other majors are very wide, which is not only supported by technology, but also a subject direction that is very conducive to students who are good at code and computer programming to change majors.
9. As for the requirements for the collection of works of the Department of Design Innovation, generally speaking, undergraduate majors are more inclined to the field of art and attach importance to students' hands-on ability and design foundation, while graduate students are more carefully divided and attach importance to students' professionalism and divergent thinking.
10. Students should fully consider the two-way value of functionality and aesthetics when choosing the project theme.
11. Vehicle design and home design are usually divided into branches under industrial design, which are relatively comprehensive according to the requirements of works collection. In addition, the traffic design of ACCD is a special subject singled out by a few colleges and universities, which has absolute reputation in the industry, and the requirements of works collection will be relatively high.
12. Many majors of the Department of Design Innovation are designed to bring positive development to the society, so we can also choose the theme of creation in the direction of social topics and sustainable development.
Department of Pure Art Illustration
Illustration
Fine Art
Sculpture
Painting
Print Making
Art History
Art Management

1. Pure art illustration department belongs to the category of visual art established by relying on aesthetics. It can be divided into different disciplines in terms of materials and performance techniques. However, the essence of each discipline is not much different from the concept, and it is dominated by showing the personal consciousness of the creators.
2. For the work collection of pure art majors, the excellence of a single technique is not the only criterion for evaluation. Colleges and universities pay more attention to the depth of students' exploration in media and thinking.
3. Critical thinking is also a very important part of the pure arts major. Students should pay attention to the accumulation of aesthetic literacy and literary knowledge in their daily life.
4. With the continuous expansion of modern art, pure art majors also have more diversified media, and the intersection with other majors has gradually increased. Students can also make more attempts in the way of expression when creating.
5. For students majoring in pure arts, it is very necessary to participate in more courses and activities in the form of workshops, studios and seminars with different professional tendencies, which will help us spread our thinking and create different inspirations.
6. Learning to collect useful materials for ourselves is also the direction we need to learn. Students can prepare hand-painted books and inspiration books with them. It is convenient to record sudden inspiration at any time.
7. Hand painting is the basis of pure art, but it is not the decisive factor. When students' works meet the theme, they should think more about changes in techniques and show their personal style in the use of materials.
8. Observing painting is neither copying nor sketching, but more importantly, it is displayed by observing how to use your own visual language to deal with it.
9. Illustration is a highly inclusive art discipline, which is not limited to 2D expression forms. It can be created with themes in various fields, such as combining films, packaging, posters, books, clothing, etc.
10. The major of illustration is a division of disciplines based on the needs of modern business. Students can also refer to the commercial factors of illustration when choosing themes, and pay attention to the narrative and thematic nature of works.
11. There is also a growing trend of employment choices for pure art majors. In terms of the current training direction of British and American colleges, almost all basic skills of art design majors are covered, and great importance is attached to the combination with social practice.
12. Pure art is the most concentrated embodiment of personal style. Never learn to use the difference between reference and borrowing, and learn to turn inspiration into your own creativity.
Department of Architectural Design
Architectural Design
Landscape Architecture
Urban Design
Interior/Spatial Design
Exhibition Design

1. The architectural design department has relatively high requirements for students' professional foundation, and the hard conditions such as language, scores, recommendation letters are also relatively more difficult, so students need to prepare in advance.
2. The major of architectural design is the combination of science and art, and it also has high requirements for colleges and teachers. Therefore, the representative colleges of architecture are concentrated in the world's famous comprehensive schools all the year round.
3. The collection of works of the major disciplines of the Architectural Design Department has a distinct professional tendency, such as urban planning is more inclined to macro design, and architectural design is mainly aimed at the appearance and internal structure of single buildings to make professional design.
4. Due to the large scale of professional projects in the architecture department, it is very advantageous to participate in landing practice projects or design competitions and complete project works in the form of cooperation.
5. There is a big difference between the architectural works collection and other types of works collection. First, there is a lot of content, which requires to cover the whole process of the project. It is critical to the integration of information, so students must do targeted typesetting.
6. Before the project starts, it is necessary to conduct a detailed survey of the site, including the project location, history and culture, natural conditions, geology, plants, etc., which is an important factor to verify the rationality and completion of the project.
7. Be good at using plant design. No matter indoor or outdoor space, plants are an important means of high cost performance, strong operability and increasing humanistic feelings.
8. Social topics such as sustainable development, environmental protection, intangible culture and humanistic care are the directions that students can focus on.
9. For the presentation mode of the final effect picture, different professional techniques can be combined to carry out artistic creative modification. For example, the combination of devices to show in the form of models, photography, illustration, etc. are all limited ways to increase visual impact.
10. The layout of the architectural works collection is also a major difficulty. How to present the huge project content in a complete and beautiful way in 10-20 pages requires students to plan in advance and make good choices, including color scheme, text description, etc.
11. The design of indoor space is closely related to people's living needs. When creating, people can often jump out of the constraints of space and think about people's behavior activities and psychological feelings in the environment, so as to promote the development of the project.
12. Architecture, landscape, interior, garden and other disciplines will involve a lot of small details of data and materials, which should be sorted out at any time or regularly in the early stage of sorting out and design, and it is also better to repeatedly confirm in the closing stage of the collection
Digital media system
Animation (2D/3D)
Game Design (Concept Design)
Entertainment Design
Visual Effects
Film (Director/Producer/Writer)
Photography
Film(Directing/Producting/Screenwriting)
Digital/Interactive Media
Sound Design
Lighting Design

1. The professional classification of the digital media system is roughly divided into two trends, one is art oriented, the other is technology oriented, and the two complement each other. Students need to plan in advance according to the development direction of the college.
2. Students should not limit the plane expression direction when working on the digital media system works collection project, but can try more dynamic, 3D, interactive and other expression methods.
3. "Narrativeness" is the basic feature of three-dimensional art. Designing an attractive script is also one of the most important success factors in our portfolio project.
4. New media art attaches importance to the investigation of students' personal exploration ability and creativity. Students can use various media technologies to combine multi-disciplinary creation to show their comprehensive quality.
5. The use of software in game design is only the most basic skill. What deserves more attention is how to set an interesting mechanism to trigger more dynamic interactions with users.
6. Film major is a subject with very detailed classification. Each link of director, producer, screenwriter and photography has its own work focus. Students can focus on the creation of portfolio projects, but the focus is to tell stories around the script.
7. Whether it's animation or Game Design Study Abroad A character design with full personality and distinctive image is an important means to deepen the visual impression.
8. Establish the overall concept, and don't be too rigid about details, such as paying too much attention to the portrayal of images, color processing, etc. Students should learn to control the trend of the story from the macro perspective.
9. It is very important to grasp the sense of rhythm in dynamic works, which drives the development of the whole story of the work and guides the emotions of the audience.
10. Entertainment design is more like a cross discipline of animation and game majors, more targeted at conceptual design, scene design, etc., and hand drawing ability is also a key point that cannot be ignored.
11. The digital media major needs rich imagination and a deep understanding of the technical tools for creating virtual reality. In brief, students should try their best to open their minds, and the more delicate the subject, the easier it is for the experiencer to feel real.
12. Photography is a typical subject in digital media, and its creative form is not only the category of photographic records. Whether it is dynamic photography or static photography, or digital photography, or composition photography, it is a plastic form of cultural and aesthetic expression.
Department of Visual Design
Graphic Design
Visual Communication
Book Design

1. The Department of Visual Arts is a major category in art design, which can also be said to be the visual basis of all other majors. "Visuality" and "readability" are the focus of this major.
2. Emotional factors are also the key points that we should consider when creating. Our creative purpose is not only to attract people's attention, but also to establish emotional links with people through vision.
3. For the visual design department, the inspiration of the creator is a very important factor, and the best way to collect inspiration is to start from life and accumulate from daily life.
4. Font is a very important factor in visual works. The changes of different fonts can also give unique psychological feelings to the audience with their different personality characteristics. Students can use fonts as graphic design elements with instructions to match the overall style when creating.
5. Graphic design and visual communication are both conceptualized professional disciplines. Students should be more free in choosing project themes without being restricted by materials and themes.
6. Many colleges and universities have independent propositions for the visual design department, whose purpose is to examine our ability to divergent thinking and innovation. Students can try to cut in from different angles when creating such topics.
7. Visual design is not confined to the plane category. With the development of technology, visual design is more focused on the combination of different sensory forms, such as three-dimensional books, interface design, web page design, devices, images and so on, which are carriers we can refer to.
8. We should learn to extend the theme in the creation process, and the process of concept generation can be more divergent. We should use mind map, brainstorming and other forms to constantly broaden and deepen the theme dimension of the work.
9. Typography is a course that needs us to learn systematically. How to place the content reasonably and aesthetically in a hierarchical way requires us to try and contact constantly, and learning to leave blank is also a key factor.
10. Our works usually contain multiple projects. In order to show our ability in more dimensions, we can consciously combine various media and means such as typesetting, collage, hand painting, texture and so on to create each project.
11. Basic software and hand drawing ability are also essential skills, but both of them serve our creativity.
12. A good visual work should have a harmonious visual effect. The selection of colors, the size of characters, and the accuracy of materials should be based on the theme dimension.
The above is our 72 suggestions for the collection of works from different professional dimensions of six major departments. In addition Art study interview Early preparation and future planning are the key points that students cannot ignore. Students must carefully investigate the process, listen to the opinions of professionals, and avoid detours in the application process.
Natural light shares more topics for you:
Official suggestion of UAL London University of the Arts Collection
Application for studying abroad in art in the United States, Britain and the six major departments of natural light cite the concepts of European and American departments, and integrate multiple disciplines
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