Study abroad in art and design It is no longer a new direction of education, The latest art students pay more attention to the interdisciplinary and interdisciplinary study of art students , facing the increasingly competitive electronic pressure. How can you prepare for art and design after studying abroad? Then it is useless to choose wrong. The choice is to win before the starting line, Whether it is facing the art and design overseas work collection of art and design admissions officers or your design ability and creative ability in the future; Cross disciplinary and cross professional study in art is the major study direction you must consider !
In recent years, some emerging "people-oriented" interdisciplinary art majors have sprung up like mushrooms, such as industrial design, interaction design and games, mutual media design, etc., which may be a more promising choice for those children with artistic talents. Next, we will introduce to you which art majors with interdisciplinary and interdisciplinary prospects are currently studying abroad.
I Interactive design for art study abroad
Echo, an AI product of Amazon, is a classic case of voice interaction design. When users want to turn on the TV, turn on the lights, turn on the air conditioner, and play music, they just need to talk to Echo, the housekeeper, and it can complete these tasks for you. Instead of a series of tedious programs such as unlocking the phone - looking for APP - finding the corresponding functions.

U. S News&World Report once said that "the multimedia and visual communication graduate degree project (i.e. interaction design) spans video production, interaction design and new media, and is a field of continuous development." With Chinese electronic systems playing an increasingly important role in people's lives, Chinese interaction designers (also known as user interface designers) It will also face a big gap in the near future.
Interaction design is mainly through understanding the target users and their expectations, understanding their psychology and behavior when using the product, interactive design of the product interface and behavior, so that the product and its users can establish an organic relationship, so as to effectively achieve the user's goals. Therefore, in addition to mastering programming, physics and other technologies, interaction design also involves many other disciplines, as well as communication with people in various fields.
In the United States, most of the interaction design majors are set up in graduate schools, and the length of schooling is generally two years. Schools usually require students to have a professional background in design and have learned relevant design knowledge. In addition, the interaction design major attaches great importance to the students' English ability and the quality of the art collection submitted for overseas study. If the students have done the practice of relevant interaction design, it will be more conducive to the application.
At present, the employment prospect of user interface designers in the United States is quite good, and the average salary given by Amazon can reach about 100000 dollars. Of course, the cost of studying interaction design in the United States is also very high, with a one-year tuition of about 30000 to 50000 dollars.
The following are the top ten universities for interaction design majors studying abroad.
1. Carnegie Mellon University
2. California Institute of the Arts (CIA)
3. Chicago Academy of Arts
4. Rhode Island School of Design
5. UCLA
6. Rensselaer Institute of Technology
7. University of California San Diego
8. Parsons School of Design
8. University of Southern California
10. New York Institute of Visual Arts
II Industrial design for art study abroad
The main difference between industrial design and interaction design is that interaction design is mainly aimed at designing the behavior of artificial systems, while industrial design is mainly aimed at product design, improving the usability of products to improve the use value of products and reduce production costs, so as to attract users.
Industrial design covers all details and aspects of the product design. Like the well-known Apple mobile phone, its design not only makes it look good, but also pays more and more attention to how to make the product practical. The silver gray shell designed by several recent mobile phones uses the principle of aluminum alloy heat dissipation to improve the durability of mobile phones.

Although industrial design has a history of nearly one hundred years in the world, it is still a new major in China. With China's economic development and accession to the WTO, industrial design has gradually become a thriving sunrise industry with a broad market and employment prospects.
The education of this major focuses on cultivating students' artistic talents, focusing on the basic training of students' performance, and integrating with behavior, social and natural sciences. As the design concept in the United States tends to be commercialized, the students cultivated can, to a certain extent, be in line with the business, especially in the consumer goods industry and sales industry.
The scope of industrial design in the United States is very wide, and usually only one branch can be learned: product design, environmental design, communication design, etc. In addition to having a strong engineering background, students who apply for this major in art study abroad are also required to submit 20-25 single page works, depending on the collection of works. In addition to the paper-based collection of overseas students' works, they will also be required to submit CDs and web links of works.
The following are the top ten American institutions of industrial design and product design art.
1. Rhode Island School of Design
2. Art Center Design College
3. Carnegie Mellon University
4. Cranbrook College of Arts
5. California Academy of Arts
5. Preet College
7. Ohio State University Columbus
8. Rochester Institute of Technology
8. New York Institute of Visual Arts
10. Chicago Academy of Arts
10. University of Illinois at Champaign
3、 Art study abroad Game and interactive media design (Virtual reality)
In recent years, more and more Chinese students have come to the United States to study game design. On the one hand, most domestic universities do not provide majors related to game design, while American universities have opened game design majors since the beginning of this century; On the other hand, some overseas students in the United States have achieved good fame in this field, which has triggered the star effect. For example, Chen Xinghan, the producer of Traveler in the Wind, who is familiar to domestic players, graduated from the University of Southern California, majoring in interactive media and games.
This major covers a wide range of areas and is difficult to apply for. It not only requires the applicant to have core capabilities such as graphic design, computer programming, plot planning and copywriting, but also requires the applicant to have certain organizational and management capabilities and team cooperation capabilities. At the beginning, this major will help students lay down the basic theory, and learn some philosophical things such as "what is a game", "what kind of game is fun", and "what aspects should be considered to make a good game". Later, the specific technology of game production, art, programming and animation are the key learning directions.

When students are in school, they need to find partners, form groups and make games under the guidance of professors. Generally speaking, most professors of this kind of specialty have industry background and are often excellent people who have made great works. Therefore, learning under their guidance will definitely achieve twice the result with half the effort.
In addition, the virtual reality industry (VR), another very popular field today, also needs to apply the knowledge of game and interactive media design. Whether you want to explore in the forest, wander on the sea, or share the stage with legends, virtual reality can let you experience hundreds of scenes in person. However, at present, there is only one school in the world that offers VR and AR majors, The Cogswell College in San Jose, California. The school opened six courses last summer, including "perception, cognition and presence of virtual reality and augmented reality" and "human-computer interface and interaction design". There are also two courses that teach game design principles.
As this field is still in the stage of continuous exploration, many people still hold a wait-and-see attitude. However, it is certain that with the continuous progress of virtual reality technology, the prospect of game and interactive media design is very optimistic. In the United States, the average salary of game designers is about 85 thousand.
Now let's introduce the eight most popular colleges and universities of American art study game and interactive media design.
University of Southern California
New York University
University of Utah
Carnegie Mellon University
Digipen Institute of Technology
Savannah College of Art and Design
Rochester Institute of Technology
Massachusetts Institute of Technology.
Due to the development of science and technology, the changes in today's society are earth shaking compared with those 20 or 30 years ago, and this change also shows a trend of continuous acceleration. We can no longer guide our children with experience as our parents did. Especially when we think that many jobs will be completely replaced by artificial intelligence, experience is really useless. At this point, a forward-looking vision is more meaningful to the future of children. The main direction in the future is to study art in an interdisciplinary and interdisciplinary way. Under the multi-disciplinary and interdisciplinary education, students' vision can be expanded, and the future is a world of creativity. So how can you win at the starting line when studying abroad in art? Natural light art is an interdisciplinary system! Art study abroad interdisciplinary | Natural light art education interdisciplinary system jumps out of art Homogenization of overseas works
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