Interaction design is a profession that covers a wide range of fields. It is connected in many fields, especially the current high-end innovative technology and artificial intelligence. This feature makes the interaction design profession very interesting and diversified. Therefore, the art study of interaction design has become a popular profession applied for over the years. So, how to grasp the design process of the interactive design portfolio for overseas students? You know what?
Classification of interaction design for art study abroad:
- Plane direction: UI design( How to match colors in graphic design )The future development direction is interface designer.
– User experience direction: UX design, later developed into UX designer and prototype designer
– System/product direction: interactive product design, system solutions, solutions, etc., and future development direction: senior consultants, product managers, prototype designers, etc

– Installation art direction: art installation, art works, event planning, etc., and future development direction: artists, planners, etc
– Entertainment direction: interactive games, VR/AR design, etc., and the future development direction is multimedia designers, new media designers, game designers, etc
– Human computer interaction direction: product design, interaction mode design, system design, etc., and future development direction is product designers, product developers, technicians, etc
An assignment is a purposeful and functional major. The purpose of completing the formulation and realizing the established functions are a major criterion for judging the success of interaction design. In the design process, a logical step will greatly help us to clarify our thinking and ultimately achieve the best results we can achieve.
The design process of interactive design works:
1. Identify your IDEA
In the initial stage, the problem you want to solve and the effect you want to achieve must be very clear. A perfect idea is half the success of the interaction design portfolio.
2. INVESTIGATION
Inspiration may be a flash of inspiration. Whether it can be realized or not has to be investigated through strict research. Often, our ideas sound beautiful, but after research, we know that reality is actually very skinny.
2.BRAINSTORMING
After collecting the information, we will conduct a series of brainstorming on the information. The purpose is to help us spread our thinking, help us identify small ideas and supplement the imperfect inspiration on the basis of clear basic ideas. Brainstorming can be used for us in every design link, not just in the early stage of design.
3. Flowchart
At this stage, we will focus on our design, that is, how to use our tools to complete our requirements and effects, what will happen when users use our products, and whether users can understand and complete all operations independently. These are all determined in this step.
4. Test
After completing the initial stage, we will test our prototype, because at this stage we have not invested much energy and financial resources, and the basic functions and framework of the product have been realized. At this stage, we will test our product to collect data to demonstrate whether we can successfully complete its mission, If problems are found in the test, we can solve them in time.
5. Final product
This step can be described as the process of adding meat to the bones. How to make our UI look more interesting and more suitable to our products? Is our UI the content that should be considered at this step? In general, this step is the process of how to make our design look fuller.
Well, natural light is here for you today. If you are still confused about the collection of interactive design works of art study abroad, you will definitely learn from natural light.
Recommended information about studying in Natural Light Art:
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