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The professional prospect of e-sports games: All graduates of the first e-sports in China are "off track"

Author: Natural light / Employment Prospects of E-sports Game Major / Time: 10:22:36, March 11, 2021
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What is the employment prospect of E-sports game major? It is said that all the graduates of the first e-sports are "off track", and overseas games are still popular! The overseas game profession has been popular for many years, but it is the first time for China to contact the e-sports game profession, so many people are holding a skeptical attitude. These so-called "regular soldiers in the e-sports industry" are about to graduate in everyone's attention. What is the prospect of professional employment in China? Is the game industry still popular?


What is the employment prospect of E-sports


In the upcoming graduation season in 2021, the first batch of domestic "e-sports majors" enrolled in 2017 will soon graduate. the near future "Few of the first batch of undergraduates engaged in e-sports" The topic of.


 What is the employment prospect of E-sports game major?


Nanguang College of Communication University of China, which is the first in China to set up "E-sports major", said in an interview with the dean for the first time that "E-sports major" is not playing games, The "E-sports Major" of CCNCN is the major of Art and Technology (E-sports Analysis), which belongs to digital media art (digital entertainment direction).


In recent years, China's E-sports teams have achieved good results in international competitions, and a number of "E-sports stars" have emerged, represented by PDD, UZI, etc. The photos and videos of them winning gold and silver in the global competition and wearing a five-star red flag to accept the award were popular on the Internet, and were repeatedly highlighted by mainstream media such as People's Daily and CCTV.


 China's E-sports team has achieved good results in international competitions

EDG in 2021 LPL Spring Split


As a result, the game major was immediately put on the altar. In the eyes of the students, this major can not only play games, but also become the god behind the game.


E-sports game industry, good job market


Today, with the rapid development of economy and the sweeping of the international competition of E-sports E-sports market is very popular and has become a highlight of Chinese sports culture. The major brands noticed the business opportunities behind the E-sports, so they concentrated on supporting teams in large quantities and held online and offline competitions. The society is not rigidly bound to traditional ideas about e-sports, and the official media are no longer critical of electronic games.


With the rapid expansion of the e-sports market The talents who master the planning, management and publicity ability of the event as well as the management ability of the E-sports club are also the choice of the future high paying higher vocational education.


 The job market in the video game industry is good


Yesterday's latest news, Peking University has also set up e-sports senior talents training class The first establishment of top universities in China has aroused a wave of "E-sports fever" in the circle. Now the domestic market has officially included the e-sports industry in the scope of Chaoyang industry, There are only 50000 people engaged in e-sports in China, and the talent gap is up to 500000. Therefore, the domestic market is also in growing demand for sophisticated talents in the e-sports industry.


Employment deviation of domestic "e-sports specialty"


Up to the graduation season of the first batch of domestic e-sports talents, according to the report of China Business News, most of the students of this major have entered Internet companies and game companies to take planning and operation positions, and some of them have changed careers. According to many students, except for the E-sports department of the first-line large factory, most E-sports companies have very low starting salaries, so they choose to invest in other industries.


   Is this students' distrust of the industry? Or does the industry not recognize the qualification of domestic e-sports?


 Large gap in domestic e-sports


First of all, the scale of China's e-sports industry is developing at a great leap forward speed, but the profit distribution structure of the domestic e-sports industry determines that it cannot provide a large number of high paying jobs for practitioners. More than half of the annual revenue of the E-sports industry has fallen into the pockets of Internet giants, turning into the profit on the books of the owner's father


Nowadays, the "deviation" of domestic professional graduates is mainly due to Some colleges and universities such as China Communications have problems in the training of talents in this major. In the name of training e-sports players and industry leaders, the final curriculum and talent training program looks like training game planning. Courses of game making and data programming are included in the course. In four years, students have "learned a lot, and are miscellaneous, but not proficient", which is the common feeling of several years of students majoring in digital entertainment.


 Employment deviation of domestic "e-sports specialty"


The reason is that The development of domestic industry is not yet mature, and teaching is also in the stage of exploration in practice. However, the development of the game industry is still considerable, but the part directly belonging to E-sports is not as experienced as other overseas countries. There is still a need for a large number of professional talents to drive the development of the industry in China, so if you want to join the industry, the best choice is Carry out professional and systematic study and further education in overseas universities, introduce foreign leading concepts and technologies into China, and promote the positive development of the domestic market.


Overseas game professionals master the lifeblood of the industry


As the ninth art form after the movie, the game gathers the story, pictures, characters, interaction, music and other links to create a complete virtual world for us. The overseas game industry has occupied the head of digital entertainment in the world, Whether it is game character design, level design or the operation and maintenance of the overall game, it can not only realize the personal value of the game designer, but also provide the best experience for global players.


   US direction


   The United States as the world's largest game producer In terms of professional education, it also has leading teaching qualifications, hardware reserves and practice opportunities of first-class game companies, so it attracts students from all countries who want to learn game design.


ACCD (Art Center Design College) is one of the top design schools in the United States. Industrial design, product design, etc. are all ace majors. The teaching philosophy of ACCD advocates commercialization, and the setting of design majors will be based on social needs, so ACCD is one of the most famous universities in the field of entertainment design. recommend: How to apply for ACCD entertainment design of Art Center Design College?


 ACCD's game specialty

Source: ACCD official website


The game specialty of ACCD is a new direction subdivided in the entertainment design specialty. The entertainment specialty includes three directions in total—— Conceptual design, animation and game design Conceptual design is more creative and artistic, while animation and game design are more focused on animation and interaction. Another unique feature of ACCD game specialty is Graduates of this major receive a Bachelor of Science degree (MSc) This is more valuable in the United States than a bachelor of arts degree.


   UK direction


In addition to the United States, Britain also has a very good game specialty. For example, the London School of Communication, LCC has rich resources, and the purpose of this specialty is to cultivate talents in this new industry.


 Game specialty of LCC

Game design ACCD/LCC, who is the "king of game design"?


LCC's undergraduate game major aims to lead students to explore skills required by the industry, such as programming and code, Use software to achieve design goals. The master's stage is to enable students to create value for the game industry, and through learning Find your own design style and unique professional value in coding, animation and production.


Whether it is game concept design or game development and programming, it is an indispensable part of the game industry and has an irreplaceable position in the industry. Overseas colleges and universities have the world's top professional game teaching qualifications and first-class brand practice opportunities, which will have invaluable experience and excellent ability for both returning home and working abroad in the future.


   Summary of Employment Prospects of E-sports Game Major


To sum up, in today's general environment, the game industry is a rising sunrise industry. From education to practice, both at home and abroad are constantly cultivating and mining talents. Therefore, students who want to engage in the game industry can follow their heart to find the most suitable colleges and development direction.


In recent years, the game major has become a popular direction for art students to study abroad. Naturally, the application is also highly competitive. Natural Light Arts has professional tutors graduated from top universities in Britain and the United States. They have created countless excellent offers to help students to realize their artistic dreams, from basic thinking training to portfolio counseling!


This article belongs to the original article of Natural Light International Art Education Team. Without permission, it cannot be reproduced commercially in any form. If it is found, it must be investigated for legal responsibility.

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