How about American game design ? What are the advantages of studying abroad in American game design major Learn? What application materials are necessary for applying for studying in the game design major in the United States ? Today we will talk about the game design profession in the United States. Most American game design majors are located in graduate schools, and Study abroad in game design in the United States They also need to have some artistic skills, but most of them Game Design Major for Studying Abroad Students' background and professional level requirements are relatively low.
How about studying game design in the United States?
Excellent American game design majors have set up very systematic game design courses, and can learn complete game design theories in the course of 2 to 3 years of study, which can avoid many detours. On the other hand, theoretical courses are accompanied by many opportunities for game development practice. Students often need to find their own team members, form teams and make games under the guidance of professors. Professors of this kind of specialty have industry background, and they are often excellent people who have made great works. It is needless to say how much they can gain from learning under their guidance.
In terms of professional courses, American game design majors can learn related courses such as animation special effects, digital art, multimedia, graphic design, web page development, computer science, 3D animation, video art development, game production, game programming, game design, interactive design, etc. These courses are designed in full accordance with market demand, After learning, they can quickly adapt to relevant posts. In addition, the cooperation mode of combining the professional courses of game design in the United States with the theory and practice in the industry can improve their professional strength of game design through learning+practice in school.
American colleges and universities are closely connected with the industry and often cooperate with each other. For example, the game design major of New York University invited the game designers of League of Heroes to teach a two-day game design course, while the game design major of the University of Southern California has a scholarship sponsored by Blizzard Entertainment to reward outstanding students. All these cooperation will help students prepare for entering the industry when they are studying.

American Game Design Works of Natural Light Trainees
Recommended by American game design majors:
University of Southern California
University of Southern California(USC)
Carnegie Mellon University
Carnegie Mellon University(CMU)
Rochester Institute of Technology
Rochester Institute of Technology(RIT)
Massachusetts Institute of Technology
Massachusetts Institute of Technology(MIT)
University of Utah
The University of Utah(U of U)
Savannah College of Art and Design
Savannah College of Art and Design(SCAD)
University of California, Los Angeles
University of California,Los Angeles(UCLA)
Dixie College of Art, New York University
Tisch School of the Arts(NYU)
Reglin College of Art and Design
Ringling College of Art and Design(Ringling)

American Game Design Works of Natural Light Trainees
Application requirements for studying game design in the United States:
Application materials for studying in American game design:
1) Bachelor (undergraduate) degree (or equivalent certificate)
To apply for graduate students in American game design colleges and universities, you must have a bachelor's degree to prove that you are qualified for the next stage of education. It should be noted that there is no limit to the major of the degree. On the contrary, American colleges and universities encourage and appreciate students Cross professional application for American game design , because it can bring a richer and more diversified background for the specialty. For example, there are many students with digital media and industrial design background in the entertainment technology center of Carnegie Mellon University.
2) Undergraduate Transcript
The undergraduate transcript needs to be issued in the academic affairs office of your school, sealed in a special envelope and stamped. If the school does not provide bilingual transcripts, they need to be translated by themselves and stamped with the official seal, and sealed in the envelope together with the Chinese transcripts.
Colleges and universities have the minimum requirements for GPA (grade point, which is converted from a formula to measure the students' performance during college), which generally cannot be lower than 3.0 (the full score is 4.0, and 3.0 is about 75 points). However, as American game design majors belong to art majors, they will relax the requirements for GPA. Every year, there are applicants with low GPA who are accepted well, so you should not worry too much about poor undergraduate scores.
3) TOFEL
I believe this is the most troublesome part for most people. The TOEFL requirements of American game design majors are not high compared with those of science and engineering majors and liberal arts majors. Generally, 90 points is enough, but 90 points are high in art majors. However, in fact, TOEFL does not have a very important impact on the competitiveness of applicants. In the history of admission, there have been other cases where TOEFL was accepted with lower scores when other conditions were good. Therefore, even if the TOEFL scores fail to meet the requirements of the school, there is no need to panic. The overall quality of individuals is the most critical.
4) Personal statement
A personal statement is an article, similar to a cover letter, in which the applicant explains why he/she wants to apply for the major. Although placed in the fourth place, personal statement is the most important part of applying for studying in the game design major in the United States. Applicants need to demonstrate their English writing ability, their understanding and understanding of games and themselves, their career planning, and their desire to enter the major through personal statements.
Application and admission are not one-way. Applicants need to learn in their majors to acquire knowledge and skills, and majors also need excellent students to enhance their influence and bring better works. For a school, a student who has a clear career plan and a full understanding and understanding of games is obviously more valuable than a student who has no concept or plan at all. This is the meaning of the personal statement: convince the committee that you have never met, that you are an excellent student, and that you can bring more value to this major than others.

5) Resume
A resume is a supporting document for your personal statement, showing your experience and highlights. It should be noted that because American colleges and universities attach great importance to industry experience, work experience must be written down, which will gain great points.
6) Portfolio
In addition to personal statements, American Game Design Works It is another very important material. The committee and professor should evaluate the applicant's love, understanding, technical level and experience of the game through the game design portfolio. In addition, the collection of game design works can also display achievements other than games, such as musical instrument playing. Photography, video production, interactive design, etc., to show the applicant's diversified skills and artistic accomplishment. Because game design in the United States is a highly comprehensive skill, the more you display and the higher the quality, the more points you can add to your application.
Unlike other American game design collections for art majors, game design professional collections are usually online collections. The page is simple and clear, and the focus is to show your own works - of course, if you have the ability, you can also create a personal website, so that the website of the collection of works itself becomes a work. But for most applicants who don't have time to create websites, customizing websites with collections such as Cargo and Weebly can also meet their needs.
7) Letter of recommendation
University applications in the United States need references directly related to the applicant's work/research/study to write letters of recommendation, usually three letters from three different candidates. The submission process of letters of recommendation is relatively complicated: the applicant submits the career information and contact information of three recommenders, and the application system will send an email to the email address of the recommender. The recommender clicks the link to enter the interface for submitting letters of recommendation. In this interface, the applicant fills in the questionnaire and submits the letter of recommendation.
This process theoretically avoids the applicant from contacting the content of the recommendation letter, which could have ensured the fairness and objectivity of the recommendation letter to the greatest extent; However, there are too many loopholes in practice. For example, the recommender can forward this email to the applicant to submit it by himself; Or let the applicant modify it after writing the recommendation letter. Therefore, the authenticity of the recommendation letter depends entirely on the self-discipline of the applicant. Unfortunately, because there are too many fake references from the mainland of China, the recommendation credibility of mainland recommenders is also getting lower and lower, and the Committee may not even use the materials sent by such recommenders at all.
Nevertheless, recommendation letters must be well prepared. For the application of the game design major in the United States, if they have worked, the recommenders should be their colleagues or supervisors. They have worked with the applicant and know the applicant's situation best; If you haven't worked before, the recommender should be a professional professor related to games. If you can win the recommendation of someone who has a certain reputation in the game industry (such as Chen Xinghan), you will be greatly rewarded.
8) Other materials
Sometimes some majors also require some additional materials. For example, the New York University Game Center will require applicants to write a critical analysis of their favorite games (of course, it must be in English), while the University of Southern California Interactive Media major requires applicants to write a chapter describing a most memorable moment, Or a role you like (in English, of course); Another example is Southern Methodist University, which requires applicants to make a checkpoint with the engine according to the proposition.
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Natural light recommends information about American game design:
Reglin College of Art and Design [Animation_Game] Introduction to Reglin Game Animation Application
Recommended by game design overseas universities, universities with good game design majors
University Ranking of American Game Design [Postgraduate Student _ Application _ Employment]
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